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…do you think I got in at the beach for a week with my wife and two little girls?
Abso-freaking-lutely none at all. And clearly, I got in just about as much writing…

As you may already know, Pandemic is my favorite game. When I heard, ages ago now, that Gamewright had asked Matt Leacock to develop a more family-friendly game similar to Pandemic, I was pretty intrigued. When Forbidden Island finally came out, in a tin no less, and still had a $16 retail price tag, I was pretty flabbergasted. But the big question continues to be whether or not it is only “Pandemic Lite” or if it can really stand alone as its own game. So finally, after all this time and nearly a score of plays, let’s talk…

This is sort of a follow-up to yesterday’s post, but I wanted to quickly mention some things that I do to call attention to my favorite blogs and blog posts…

It’s almost a cliché these days to say that a game forces you to make “difficult decisions”, but Princes seems to define this whole idea for me. At its core, this game is all about managing limited resources… It requires you to make long-term plans early on, but also forces you to make tactical changes to your strategy based on the actions of your opponents… To me, this is everything that a modern board game should be…