Random Thoughts

I’ve had an iPod Touch pretty much since they came out, which means that I’ve been able to be right up in there with most of the boardgame conversions to the iOS platform. I don’t have an iPad as of right now, so I can’t get all of them or anything, but I’ve certainly played a goodly number. And as Days of Wonder reported a few months ago, iOS versions of board games can actually help introduce, teach, and improve sales of actual cardboard n’ plastic versions of the game (up to 70%, in fact).
But it’s not always that pretty. And in fact, my experience with a few iOS games has been quite the opposite; where playing the electronic version of the game downright ruined the real thing for me…

December is a pretty big month for me to get games. Between my wedding anniversary (on December 16) and Christmas (including the BGG Secret Santa program), I have a lot of opportunity to pick up games from my wishlist. And between having a couple of family gatherings bleed over into January and then having to exchange a couple of duplicate games in for others, I’ve only recently completed my game-getting for the holidays. And in all, it’s a pretty great haul…

Just yesterday, I got in the Boardgame Calendars that I mentioned early last month, and they look really good! I plan on keeping (and maybe even using) one of them, but I though with the new year just around the corner, the other would be a nice prize to give away to one lucky reader!

“You’ve got to get the player to live the story in the game, and you have to find that special thing in the game that the player’s going to take away. Games are measured in playing time; they’re measured in hours and minutes… but they’re remembered in moments…”

Well, I’d love to be able to tell you how I’ve been off galavanting at GenCon or WBC or at least on some excellent family vacation somewhere. Maybe I’d come back with news of surprise games and interviews with luminaries of the gaming world. Heck, maybe I’d even tell you about how I shmoozed with game publishers and will have a game published soon, or that I was going to start my own game company and publish games that my wife birthed wholly formed from her head like Athena leaping from Zeus’ mighty noggin…

I really need to use my game room more than I do. It’s just a little hard to organize game days with two little girls (7 months and 3 years old even) in the house… But even if I don’t use it like I want to, I can at least show it off every so often! Maybe you’ll think this is a little self-indulgent, but I actually like seeing other people’s game collections and game rooms, so maybe some of you do too…

It occurred to me that many times, I fall back on card games as fillers or introductary games, and often buy them for and rate them in regard to that purpose. But if we’re talking about a case when I would choose to sit down and play a card game specifically, I think my expectations change pretty significalty…

I played my second game of Triumvirate with Gwen over the weekend, and I don’t know that I’ll be able to get her to play a third with me. She doesn’t see much point in it, and as much as I want to give it the benefit of the doubt, I’m not really finding much of interest in it either…

One Freaking Play Is Not Enough to Review a Game!

I’ve talked a lot recently about all the blogs and stuff I read, and in all of what I come across, very little makes me as mad as when I find out that someone has written a “review” of a game after playing it only one dern time. I mean, seriously, that’s not a review; it’s a freaking session report!

But anyway, if you weren’t aware, BoardGameGeek started up a new feature recently that lets users create their own little blog within the larger context of the BGG monolith. And one fleeting thought that crossed my mind as I read about and explored this new feature was whether or not I should be “worried” about all the possible influx of new bloggers. After my initial moment of concern, though, I realized that it wouldn’t make even a little bit of difference to me and my site…