Game of the month

Wow. This report is already over 2 weeks late. But a little thing called Christmas was part of that time, as well as a big game day at Norton’s Game Room (that’d be my house, if you weren’t up to speed on my nickname) that was a ton of fun but also had me cleaning up for about 14 hours beforehand. Plus, I’ve already given part of the report for all of the Risk: Legacy that we played over these two game nights, so what are you complaining about?!!!
Oh, wait, I guess you weren’t really complaining. I was just feeling guilty. Well, either way, here we go with the games…

Something interesting is happening with this game night report. With my posting of the review for Letters from Whitechapel yesterday, I think that this is the first report I’ve ever written where I have written full reviews for all the games I played at a game night. Theoretically, that should mean that the report should be pretty short, since I doubt I’ll have a lot to add to the reviews (especially since two of them were so recent). But we’ll just see, I guess…

This report is a bit of a mess. It covers 2 game nights spread over 3 weeks, which certainly isn’t ideal for giving any coherent thoughts on the earlier games I played. But I’ll give it a try, even if my remembrance of the actual game events are a little sketchy…

I had another episode of impeccable timing this week, arriving right in the freaking middle of a number of games I’d love to have played. But finally, after browsing the shelves, taking some pictures of the gaming action, and getting totally jealous of all the play time, I was able to get in a game of our new Game of the Month!…

I decided to skip game night this week in lieu of a trip to the NC State Fair with the family, but I still need to catch up on reporting from last week’s game night. Since Gwen came up to Burlington for Corinne’s 1-year-old checkup, I was actually able to get to the gaming much earlier than normal. Somehow, though, I still didn’t play that many more games…

I totally missed all the game nights in October last year due to just a little thing, the birth of my second little girl. And while I obviously was glad to make the sacrifice, I still missed what is usually one of my favorite times to play games all year long! There are so many horror/spooky/Halloweeny-themed games out there, and I can think of no better excuse to get them to the table than one of the most themey holidays of the year!

Unlike many game groups that I hear about, our attendance is always highest in the summer. So now that school is back in session, our numbers have dropped pretty significantly. But you know what, the cool thing about boardgames is that they work whether you have 31 other friends with you or just 1.
And last week, things worked out pretty well for me to get to Hypermind incredibly early (for me, anyway), but instead of fitting in lots of games through the evening, I ended up playing a few lengthy games instead…

Time really flies by sometimes. Heck, who am I kidding? I barely blink and another freaking week has slipped away and I’ve barely even sneezed in the direction of my blog. So now I find myself a full week behind in reporting about game night and details are leaking out of my brain faster than all the Small Markets get bought up in a game of Puerto Rico.
Well, rather than drag it out and staying perpetually behind a week or so, I’m just gonna pull off a Glee-style mash-up and stick both last week’s and this week’s report into one super-awesome, “special episode” of GamerChris.com…

I always have a good time at game night, but this week seemed especially fun, both because I got to introduce a few new games to the guys there and because I actually played back-to-back sessions of one of my favorite new games. We had communicated some through the week in our guild about what to play, so as soon as I got there, I got ready and set up…

In trying to decide on a Game of the Month! for August, there wasn’t really a clear and obvious “new” game that we wanted to nominate.  Troyes was probably the closest thing we had, but one of its main proponents was going to be out of town for a couple of weeks this month, so we hated to have him miss out on it.  And then, sort of out of the blue, someone mentioned the 80’s-era, book-based combat game system, Lost Worlds

Last week’s game night held a few nice surprises for me because we had a couple of people make an appearance who we haven’t seen in a while. First was Chris Wickline, who has been off serving our country with the US Navy in and around Bahrain. We sent a care package of games and associated goodies to him last year sometime, and it was great to finally see him in person again…

Last week was a bit of a special episode of the Hypermind Boardgamers for me, mostly because a few of us had set up a game of Struggle of Empires ahead of time. So I only brought 2 or 3 other games with me (which may be a record all-time low) and didn’t get in a lot of other gaming…

I arrived extra late this week, and everyone was involved in games (as usual) when I got there. But I was able to use the time I had to un-build a deck I had been using for solo LotR LCG play and was ready to teach it to Chris when the time came…

Dang, I hate when a whole week goes by and I still haven’t managed to get a game night report posted. You’d think that a holiday weekend would be good for finding time to write, but with 2 little girls at home, no moment when they’re awake is ever really free. And thankfully, I actually had the chance to play more games after their bedtime, both with Gwen and then alone a little bit, but I’ll get to that report later…

The Lord of the Rings LCG just keeps getting better and better for me. I definitely saw an increase in our mastery over the system this week, and at the same time, with being less distracted by the mechanics of the game, the narrative of the quest also seemed to really shine through for the first time…