Game of the month

As I mentioned the other day, it’s been a really long time since I actually got to play games. So it was with great elation that I walked triumphantly back into Hypermind on Tuesday evening for a solid session of gaming with my buddies. I have received a few prototypes in the intervening period of time, and I was really anxious to get them (especially Viticulture) to the table. But since we were waiting for Tom to arrive before getting started, we instead went with the spirit of the Halloweeney season and played a couple games of…

I feel like I’m always saying this, but gee whiz, time seems to move so dern fast sometimes. Between taking our little staycation weekend before last, trying to work on my game (Acute Care) for an Unpub event this past weekend (which I’ll write about sometime “soon”), and then just the freaking busyness I live with all the time, I now find myself trying to catch up for game night reports from 2 and 3 weeks ago. The two weeks straddle two different months, so we finished up Lancaster as Game of the Month! and then brought in Kingdom Builder at the last minute for September (since we had sorta forgotten to vote on it at a more appropriate time). Chris Kirkman from Dice Hate Me was also able to join us on September 4, so I got to try at least one of the new hotness games from GenCon.
But that’s more than enough introduction, so let’s get on with the games!

Woo hoo! I’m going to keep up with my game night reports for a change! And this week was a pretty darn good one, getting in plays of the Game of the Month!, an old favorite, and a fantastically promissing game currently up on Kickstarter!

It’s freaking August… And more than halfway through it, even! As I write this, thousands of lucky gamers are all cavorting around Indianapolis in the midst of GenCon, while I can barely find time to catch up on a game night report that I’m almost two weeks behind on. Not to mention how I also theoretically have a podcast that hasn’t seen a new episode in nearly 4 weeks. I had some time last week to do a little recording, but it just didn’t go that well (mostly do to a lack of preparation) and I wasn’t happy enough with what I had to actually release it. And then I was going to finish up re-recording it last night, but the Mexican food I ate for dinner wasn’t at all agreeable to either a recording session or even a decent night’s rest, for that matter. So, let’s all just be content, for the moment, with some light discussion of a few games I’ve been playing recently…

Like I said on the Picture of the Week, it’s been pretty crazy around my neck of the woods lately. Between teaching classes literally every day at work for the last 2 weeks, sending my 4-year-old to Vacation Bible school and dance class, and then all the “normal” busy activities of daily living, I haven’t had much chance at all to sit down and write (or record, for that matter) much of anything. I have, at least, made time to actually play some games, and am now a couple of weeks (3 weeks after Tuesday night) behind in my game night reports. So, let’s attempt to catch up for at least the oldest 2 weeks in this article…

Gwen had to work a little later than normal this week, so I didn’t make it to game night until nearly 8:30 on Tuesday evening. And, as is usually true when I’m later than normal, I got to walk around and watch for a while before finding a game to join in with. And unfortunately, all of the games were ones I’d like to play: VIllage, Wallenstein (the new version), and Power Grid: The First Sparks…

Oh, how nice it is to return to game night. While I did try to make the best of missing last week (finishing up my first podcast and all), it was still rough to go almost 2 weeks without playing any real boardgames at all. And then to make it even worse, I was running late due to some family members being in the hospital, so I was even more anxious than normal when I walked into Hypermind, fearing that I would waste even more time waiting for a new game to start…

So, I’m way behind, like that’s unusual or something. But last week was real wonky with missing game night and then heading to Denver for some work-related training. I didn’t have a lot of time to write, but I did actually get in some gaming with a local group there, which I’ll get to a little later. For now, though, let’s focus on my regularly-scheduled game night from 2 weeks ago and try to catch up starting there…

Another busy week at work and home gone by, and here I am trying to get my game night report finished, once again, just in time for the next week’s session. But I had an especially good time last week, so let’s see how well I can remember all that went on…

So, this past week saw some return to normalcy. I was back in North Carolina and back at game night; where I ought to be, I suppose. And the really cool thing is that I actually received a couple of packages on Tuesday containing some new games. One of which was my Kickstarted copy of Sentinels of the Multiverse: Rook City, which is pretty convenient considering that SotM is our new Game of the Month!

Once again, I’m way behind. Between having some extracurricular gaming outside my normal game night and then being out of town (with a sub-optimal computer and connection), I’ve got a lot of games to talk about. Rather than break it all up and get even further behind, I’m going to throw this sucker into high gear and blow through all of my backlog as efficiently as I can. I’ll still give the stats that I have from the last game night, but then I’ll just talk some about everything else I played…

After 2 weeks of missing game night and, regretfully, near complete gaming abstinence, I made a glorious return to the Hypermind Boardgamers this past week! Gwen even took pity on me and came to Burlington to pick up the girls so I wouldn’t have to drive home (a 30-minute commute) and back. So, after a nice family dinner at Chili’s, I made my way to my FLGS and hooked up with Chris to play…

This was a week of returning for the Hypermind Boardgamers. In addition to our sick folks getting all well and coming back, David and Michelle were able to rejoin us due to a new school schedule for this semester. As far as my actual gaming went for the night, it was very similar to 2 weeks ago, but still a heck of a lot of fun. It all started, once again, with a playtest of…