2 Comments

  1. Sceadeau

    Decision horizon was a concept I hadn’t heard before. Since you did not provide any links, I had to go searching.

    The earliest mention of it in gaming seemed to be http://boardgamegeek.com/boardgamepodcastepisode/95732/obg-101-the-decision-horizon

    It mentioned the decision horizon was the time between when you make your decision and when it comes to fruition. Your context seems to imply the depth of the tree with which you can plan.

    Is there a place I can go to read about your definition of it so I can better understand what you are saying about this game?

  2. Chris Norwood

    What?  You’re not satisfied with just making assumptions of what an ambiguously named and poorly defined term means?  Geezaloo!

    Seriously, though, I didn’t give a link because I didn’t really have one.  I listened to that episode of On Board Games that you liked to, but I had heard the term (or one very much like it) before that even. 

    But to be a little more clear, what I’m talking about here is basically just how far out can you reasonably predict the consequences of your decisions.  In more strategic games, you should have the capability to make some decisions that will last for the whole game and not fully come to fruition until that point.  I’d call that a long/distant decision horizon.  But in a game like Canterbury, where there is so much change in the state of the board over time, it’s going to have to be a pretty short/near decision horizon.  And in most games, of course, there are a mix of near and far decision horizons that sort of scaffold you towards the ultimate horizon of the game end. 

    And really, I’m probably throwing in another concept to the idea of the horizon.  Technically, the horizon is when the decision will deliver results (as you said).  Being able to predict the results of the decision would be something more like, I don’t know, Decision Visibility maybe.  And as long as these match, the game probably works, even if certain individuals might have a preference in taste for one (near/far) over the other.          

    By the way, this idea is basically the same concept as that of Time Horizon in investing or Decision Making Horizon in management engineering and project management.  Here are a couple of links talking about that sort of thing:
    http://objectdart.wordpress.com/2008/08/05/the-decision-making-horizon/
    http://www.academia.edu/503059/A_theory_of_rolling_horizon_decision_making

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