2011

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Wow. This report is already over 2 weeks late. But a little thing called Christmas was part of that time, as well as a big game day at Norton’s Game Room (that’d be my house, if you weren’t up to speed on my nickname) that was a ton of fun but also had me cleaning up for about 14 hours beforehand. Plus, I’ve already given part of the report for all of the Risk: Legacy that we played over these two game nights, so what are you complaining about?!!!
Oh, wait, I guess you weren’t really complaining. I was just feeling guilty. Well, either way, here we go with the games…

I started to just include this in the regular report that I’m writing for last and this week, but both because it might dominate that report and because people may be looking specifically for more information about Risk: Legacy, I thought I’d give it some spotlight time in its own article…

Just yesterday, I got in the Boardgame Calendars that I mentioned early last month, and they look really good! I plan on keeping (and maybe even using) one of them, but I though with the new year just around the corner, the other would be a nice prize to give away to one lucky reader!

Something interesting is happening with this game night report. With my posting of the review for Letters from Whitechapel yesterday, I think that this is the first report I’ve ever written where I have written full reviews for all the games I played at a game night. Theoretically, that should mean that the report should be pretty short, since I doubt I’ll have a lot to add to the reviews (especially since two of them were so recent). But we’ll just see, I guess…

Letters from Whitechapel is a hidden-movement/deduction chase game about the hunt for Jack the Ripper through the streets of London in 1888. The theme is relatively interesting but somewhat controversial, but in reality, the brilliance of the game comes from the elegance of the movement and search mechanics. I’ve played around a dozen games of Letters from Whitechapel so far, and it’s even been the Game of the Month! for my game group, so I finally feel comfortable giving my final judgement on it…

I was reading through the blogs I follow yesterday and came upon an interesting article on Pawnstar about the use of auctions in games. Basically, it was a diatribe about the misuse of auctions in games to spackle over shoddy game design and shirk the responsibility for game balance to the players…

Eminent Domain is nominally a “deckbuilding” game with a space-empire theme, but I’ve found it to be significantly different and, in most cases, better than the pretty much all the rest. I acquired my copy through backing it on Kickstarter and was very excited about it finally being released, and through a number of plays so far, my excitement about it has only increased. Whether you are a fan of deckbuilding games or if, like me, you’re sort of burned out on them, you might want to keep reading to see what Eminent Domain has to offer…

This report is a bit of a mess. It covers 2 game nights spread over 3 weeks, which certainly isn’t ideal for giving any coherent thoughts on the earlier games I played. But I’ll give it a try, even if my remembrance of the actual game events are a little sketchy…

Okay, it’s pretty obvious that I love games. I’d rather get a game than anything else for Christmas or any other gift-giving celebration. Maybe you like games too, or you think that someone on your gift list would appreciate some sort of game. But there’s just so many games out there these days, and frankly, a lot of the ones you’ll find in mass-market stores are pretty terrible.

But there’s no reason to fear, my 2011 Holiday Gift Guide is here!

Below, you will find 25 games that I think will make really fantastic gifts

This past weekend was (arguably) my biggest gaming weekend of the year, MACE. I’ve been going for 9 years now, and had some really high hopes that this might possibly be the best year ever considering how many friends (new and old) were going to be there. In the end, my expectations were probably a little unreasonably high, but despite some disappointment here and there, I still had a really great time…

I’m a little bit giddy today. Sure, part of it is the 3 hours of sleep I had after staying out too late at game night. But the bigger issue at hand is the fact that part of the evening’s festivities included a couple of playtest games for Acute Care! I’ll get to how it went a little later, but let me back up a little…

I had another episode of impeccable timing this week, arriving right in the freaking middle of a number of games I’d love to have played. But finally, after browsing the shelves, taking some pictures of the gaming action, and getting totally jealous of all the play time, I was able to get in a game of our new Game of the Month!…